
Language: C##
Contributions:#
- Player Implementation
- Enemy Implementation
- Environmental Hazard Implementation
- Player vs. Enemy vs. Environment Interactions
- Dynamic Grid System (Anything Interactable/Moving Used This System)
- Moving/Destroyable Ground Tiles
Tools:#
- Unity
- Perforce P4 (HELIX CORE)
- YouTrack
Time Frame: 6 weeks (~20 hours a week)#
Team Size: 12#
- Programmers: 4
- Level Designers: 2
- Procedural Artists: 2
- Graphical Artists: 3
- Additional Programmer: 1
"Your Kingdom was attacked by the Rubrum Empire.
heavily wounded, you barely manage to escape from the battle and are now unable to walk diagonally. you will have to navigate a treacherous path through ancient ruins while outsmarting the Rubrum army hot on your heels.
Emerge on the other side to escape and have a chance at rebuilding your army to retake your home."


