
Language: C++
#Contributions:
#- Custom Player Character Controller.
- Combat, Movement, Attack, and other 3C features.
- Third Person Camera Implementation.
- Adapted and improved core features of my Warframe Movement Controller.
- Input Utility Functions (Force Input Release, Controller Vibration, etc.)
- Created object pool for player after images.
- Animation Utility Functions.
- Developer Console.
- Discord Implementation.
Tools:
#- Custom Engine (C++)
- Jolt Physics Engine
- Perforce P4 (HELIX CORE)
- Discord Game SDK
- YouTrack
- Wwise
TGA Game Project: #7
#Time Frame: 8 weeks (~40 hours a week)
#Team Size: 20
#- Programmers: 5
- Level Designers: 3
- Procedural Artists: 2
- Graphical Artists: 5
- Sound: 4
- Additional Artists: 1
"Rogue-Like Rat Knight"